Call of Duty Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more in the latest patch notes- Sledgehammer, developer studio of Call of Duty Vanguard, releases latest patch notes of season 2. This update brings MP-40 Nerf, Bug Fixes, and more. You can check out the latest patch notes of Call of Duty Vanguard Season 2 below: For Future updates of the game follow us at Insidesport.in
MULTIPLAYER UPDATES
Weapons
- Bug Fixes
- MP-40 (Submachine Gun)
- Rune Blueprint will now fire Shadow Tracer Rounds as intended.
- Welgun (Submachine Gun)
- Addressed an issue that prevented weapon unlock progression in Multiplayer and Zombies.
- Gorenko Anti-Tank Rifle (Sniper Rifle)
- Fixed a bug that resulted in the Atomic (Completionist) camo from being equipped.
- MP-40 (Submachine Gun)
- Balance Adjustments
- MP-40 (Submachine Gun)
- Decreased damage range.
- MP-40 (Submachine Gun)
Attachments
- Bug Fixes
- Proficiency (Sniper Rifles)
- Addressed an issue that sometimes resulted in game disconnect while aiming down sights with the Quickscope Proficiency and the Hardscape Proficiency.
- Proficiency (Sniper Rifles)
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Call of Duty Vanguard Season 2 Latest Patch Notes: MP-40 Nerf, Bug Fixes, and more in the latest patch notes
Killstreaks
- Bug Fixes
- Counter-Spy Plane (4 Killstreak)
- No longer prevents the V-2 Rocket (25 Killstreak) from being used.
- Mortar Strike (5 Killstreak)
- Addressed a graphical issue that caused smoke and fire effects to populate more than once.
- Bombing Run (7 Killstreak)
- Server Snapshot Error should no longer occur when using Bombing Run
- Counter-Spy Plane (4 Killstreak)
- Balance Adjustments
- Spy Plane (4 Killstreak)
- Enters and exits the play space significantly faster, making it more vulnerable to being destroyed.
- Counter-Spy Plane (4 Killstreak)
- Enters and exits the play space significantly faster, making it more vulnerable to being destroyed.
- Bombing Run (7 Killstreak)
- Improvements to the flight path determination logic to further avoid damaging the player who called it in.
- Decreased damage and damage radius of bombs.
- Attack Dogs (10 Killstreak)
- Added an audio cue to further communicate the position of a nearby Attack Dog.
- Spy Plane (4 Killstreak)
Equipment
- Bug Fixes
- Incendiary Grenade
- Addressed a graphical issue that caused smoke and fire effects to populate more than once.
- Incendiary Grenade
Operators
- Bug Fixes
- Addressed a typo in Anna’s biography to reflect setting accuracy.
Challenges
- Bug Fixes
- Fixed a bug that prevented the Field Specialist challenge from progressing.
- Addressed an issue that prevented “… kills while moving” challenges from progressing under certain circumstances.
Modes
- Combat Pacing is now available for Hardcore modes in Quick Play.
ZOMBIES UPDATES
Gameplay
- Addressed an issue where zombies could move at slower speeds than intended in “Terra Maledicta.”
- Super sprinters will now show up by Round 12 as intended.
Wonder Weapons
- Ray Gun
- Increased base damage, Pack-a-Punch damage, splash damage radius, ammo count, and ammo pickups per community feedback.
- Base damage increased from 300 to 400.
- Pack-a-Punch Tier I damage increased from 600 to 900.
- Pack-a-Punch Tier II damage increased from 1200 to 1800.
- Pack-a-Punch Tier III damage increased from 2400 to 3600.
- Decimator Shield
- Drastically increased base melee damage per community feedback.
- Standard melee attack now kills normal zombies in one hit through Round 12.
This is all for the latest patch notes of Call of Duty Vanguard Season 2 Latest Patch Notes. For Future updates of the game follow us at Insidesport.in