Riot Games has released Patch 9.09 for VALORANT, addressing various bugs and improving gameplay. This update focuses on refining Agent abilities and general game stability. Check out the full VALORANT Patch 9.09 below:
VALORANT Patch 9.09: Agent Adjustments
- Gekko: Gekko’s Thrash ability has been tweaked to improve its jumping mechanics, making it more reliable for navigating challenging terrain.
- Fade: Fade’s Prowler ability has been adjusted to ensure that it can effectively track targets, even when they attempt to outmaneuver it.
- Deadlock: A bug has been fixed that prevented Deadlock’s ANNIHILATION ability from properly functioning on certain ledges.
- Yoru: A visual issue with Yoru’s Nocturnum scythe has been resolved.
- Astra: A bug has been fixed where Astra wouldn’t receive the alert sound effect when being watched by Cypher’s Spycam.
- Killjoy: An issue with Killjoy’s Turret not displaying its deactivation range on the minimap has been addressed.
- KAY/O: A bug has been fixed that allowed Yoru to pick up KAY/O while he was under the effects of NULL/cmd.
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General Gameplay Improvements:
- The locking in animation for Agent Select has been improved.
- A bug that caused a blank screen for tournament coaches during Agent Select has been fixed.
- Various map and gameplay bugs have been addressed, including an issue with breakable doors on the Abyss map.
Platform-Specific Changes:
- PC: Premier mode has received an update to the standings tab, making it easier to view Invite division information. Several bugs related to Agent Select and windowed mode have been fixed.
- Console: The visual appearance of radio buttons has been improved. Several social features, including friend requests and voice chat, have been fixed.
Overall, Patch 9.09 aims to enhance the overall VALORANT experience by addressing various bugs and improving gameplay mechanics. As always, Riot Games encourages players to provide feedback and report any issues they encounter.
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