Valorant 6.02 Patch Notes: Check the latest balance changes, and updates coming with the new patch – Stinger balance, lots more bug fixes, and one welcome change to help when playing against high-ping. The Gameplay Systems change should be subtle but it’s intended to minimize the impact another player’s networking conditions have on your game. Bug fixes across Agents, Maps, and weapons, along with tuning to reduce the impact of poor networking conditions on gameplay. Check out the detailed information about the new update in VALORANT. For future updates on VALORANT, Follow us at InsideSport.IN
Bug fixes across Agents, Maps, and weapons, along with tuning to reduce the impact of poor networking conditions on gameplay. Check it all out in Patch Notes 6.02:https://t.co/lDOoQ8l71n pic.twitter.com/vsTPh68nuc
— VALORANT (@PlayVALORANT) February 7, 2023
Also Read: VALORANT Mobile is set to begin internal testing very soon, CHECK MORE DETAILS
Valorant 6.02 Patch Notes: Check the latest balance changes, and updates coming with the new patch
GAMEPLAY SYSTEMS UPDATES
- Adjusted max server rewind limit down to 140 ms from 200 ms.
- If you only play in games where everyone’s ping is low, you shouldn’t even notice this change. In other cases, the impact of this change will be subtle, and most of you won’t notice the difference. That being said, we expect to see the following changes in gameplay patterns:
- Playing against players with high ping should feel less like you’re getting shot after moving behind cover by a bullet fired earlier
- Players playing with high ping may start to experience hit registration inaccuracy
- If you only play in games where everyone’s ping is low, you shouldn’t even notice this change. In other cases, the impact of this change will be subtle, and most of you won’t notice the difference. That being said, we expect to see the following changes in gameplay patterns:
- These behaviors already exist in VALORANT, but we are shifting the needle for what we consider “high ping” to be less generous. We hope that this change reduces the frustration players feel when playing against high ping players and continues to minimize the impact of networking conditions on gameplay.
- If you want to dive deeper into hit registration in VALORANT, check out our previous piece from 2020.
- For some more about one of the reasons that motivated this update, read our first Gameplay Consistency Update, and then our most recent update from last year.