League of Legends Patch Notes 12.2: Riot Games releases the brand new patch notes of the famous Multiplayer Online Battle Arena Game. Earlier today they introduces League of Legends Patch Notes 12.2. With this patch note, Riot brings a new personality to the Rift, plus a ton of champion balance changes. Let’s jump into the details now.
League of Legends Patch Notes 12.2: Riot brings a new personality to the Rift, plus a ton of champion balance changes
Riot Games posted,
“In this patch, we’re introducing an electrifying new personality to the Rift, plus a ton of champion balance changes. There’s a champion refresh for Janna in the forecast as well as more item, dragon, and rune adjustments, too.”
League of Legends Patch Notes 12.2 NEW CHAMPION- ZERI
Zip, zap, and zoom across Summoner’s Rift with Zeri on January 20!
League of Legends Patch Notes 12.2: Riot brings a new personality to the Rift, plus a ton of champion balance changes
DJANNA
- BASE STATS
- MOVE SPEED 315 ⇒ 330
- BASE AD 46-71.5 ⇒ 52-103
- AD GROWTH 1.5 ⇒ 3
- BASIC ATTACK RANGE 550 ⇒ 500
- PASSIVE – TAILWIND
- UPDATEDTAILWIND Janna gains 8% bonus move speed only while moving toward allied champions. (Bonus move speed for allied champions moving towards Janna unchanged.)
- REMOVED FAST & FURIOUS Janna’s basic attacks and W – Zephyr no longer deal bonus magic damage based on her bonus move speed
- Q – HOWLING GALE
- COST 60/90/100/120/140 mana ⇒ 60/70/80/90/100 mana
- MINIMUM RANGE 1000 ⇒ 1100
- MAXIMUM RANGE 1750 ⇒ 1760
- TIME TO DESTINATION 1.5 seconds ⇒ 1.25 seconds
- W – ZEPHYR
- RANGE 550 (from edge to edge) ⇒ 650 (centered)
- SLOW DURATION 2 seconds ⇒ 3 seconds
- COOLDOWN 8/7.5/7/6.5/6 seconds ⇒ 12 seconds at all ranks
- BASE DAMAGE 55/85/115/145/175 ⇒ 70/100/130/160/190
- BONUS MOVE SPEED 6/7/8/9/10% ⇒ 8/9/10/11/12%
- E – EYE OF THE STORM
- UPDATED FRIENDLY FORECAST Innate – Whenever Janna’s abilities slow or knock up at least one enemy champion, E – Eye of the Storm‘s cooldown is reduced by 20% ⇒ she receives +20% heal and shield power for 5 seconds
- SHIELD 80/115/150/185/220 (+70% AP) ⇒ 80/110/140/170/200 (+65% AP)
- COOLDOWN 16/15/14/13/12 seconds ⇒ 15/13.5/12/10.5/9 seconds
- SHIELD DECAY STARTS AFTER 0.75 seconds ⇒ 1.25 seconds
- R – MONSOON
- HEALING TICK RATE 0.5 seconds ⇒ 0.25 seconds (total heal amount unchanged)
League of Legends Patch Notes 12.2: Riot brings a new personality to the Rift, plus a ton of champion balance changes
LULU
- W – WHIMSY
- COOLDOWN 16/15/14/13/12 seconds ⇒ 17/16/15/14/13 seconds
NOCTURNE
- BASE STATS
- HEALTH GROWTH 85 >> 95
- Q – DUSKBRINGER
- BONUS AD RATIO 75% ⇒ 85%
QIYANA
- BASE STATS
- BASE HEALTH REGENERATION 7.5 ⇒ 6
- Q – EDGE OF IXTAL
- GRASS TRAIL ZONE DURATION 3.5 seconds ⇒ 3 seconds
RENGAR
- R – THRILL OF THE HUNT
- NEWHIDE AND LEAP Innate – Rengar can leap to enemies with his next basic attack when he is in camouflage
SAMIRA
- R – INFERNO TRIGGER
- PHYSICAL DAMAGE PER SHOT 0/10/20 (+50% AD) ⇒ 5/15/25 (+50% AD)
- TOTAL DAMAGE PER TARGET 0/100/200 (+500% AD) ⇒ 50/150/250 (+500% AD)
SENNA
- Q – PIERCING DARKNESS
- NEWLOW VISIBILITY Now slows all enemies struck by 20% (+6% per 100 AP) (+10% per 100 bonus AD) for 2 seconds
League of Legends Patch Notes 12.2: Riot brings a new personality to the Rift, plus a ton of champion balance changes
SHEN
- Q – TWILIGHT ASSAULT
- INCREASED BONUS DAMAGE 10-40 (+6 every 3 levels) (+5/5.5/6/6.5/7% (+2% per 100 AP) of target’s max health) ⇒ 10-40 (+6 every 3 levels) (+4/4.5/5/5.5/6% (+2% per 100 AP) of target’s max health)
TAHM KENCH
- Q – TONGUE LASH
- ENEMY SLOW 40% ⇒ 50%
- E – THICK SKIN
- AMOUNT OF DAMAGE STORED INTO GREY HEALTH 45/50/55/60/65% ⇒ 15/25/35/45/55%, increased to 45/50/55/60/65% if there are 2 or more visible enemy champions nearby (dead or alive)
- AMOUNT OF HEALING RESTORED FROM GREY HEALTH 30-100% (levels 1-18) ⇒ 45-100% (levels 1-18)
- R – DEVOUR
- ALLY SHIELD UPON DEVOUR 400/500/600 (+100% AP) ⇒ 500/700/900 (+150% AP)
- MOVE SPEED UPON DEVOURING ALLY Slows Tahm Kench by 30/20/10% while an ally is swallowed ⇒ Grants Tahm Kench 40% move speed for 3 seconds (regardless of swallow duration)
League of Legends Patch Notes 12.2: Riot brings a new personality to the Rift, plus a ton of champion balance changes
TALON
- W – RAKE
- DAMAGE AGAINST MONSTERS 130% ⇒ 105%
TRISTANA
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- BASE STATS
- BASE HEALTH 559 ⇒ 600
- BASE HEALTH REGENERATION 3.75 ⇒ 4
VEIGAR
- Q – BALEFUL STRIKE
- COOLDOWN 7/6.5/6/5.5/5 seconds ⇒ 6/5.5/5/4.5/4 seconds
- STACKS GRANTED UPON KILLING LARGE MONSTERS AND MINIONS 2 ⇒ 3
VOLIBEAR
- BASE STATS
- E – SKY SPLITTER
- COOLDOWN 15 seconds ⇒ 13 seconds
YASUO
- Q – STEEL TEMPEST
- DAMAGE 20/45/70/95/120 (+100% AD) ⇒ 20/45/70/95/120 (+105% AD)
YONE
- Q – MORTAL STEEL
- DAMAGE 20/40/60/80/100 (+100% AD) ⇒ 20/40/60/80/100 (+105% AD)
ZED
- R – DEATH MARK
- DAMAGE 100% AD (+25/40/55% of damage dealt against marked target) ⇒ 65% AD (+25/40/55% of damage dealt against marked target)
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