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Fortnite Ballistic v34.20 Update: Balance Changes and More

Fortnite Ballistic v34.20 Update: Balance Changes and More

Image via Epic Games
Epic Games the publisher of Fortnite Battle Royale announces the upcoming balance changes with Fortnite Ballistic v34.20 Update.

Epic Games shared the details of Fortnite Ballistic v34.20 update releasing today, March 25. This update includes weapon balance changes, economy adjustments, and a significant number of fixes. But first, let’s get a sneak preview of Ballistic’s first new map since launch: Hammer Fall!

Fortnite Ballistic v34.20 Update: Introducing Hammer Fall

Rising from the waters below, the spires and tight lanes of Hammer Fall bring a certain medieval flavor to the table. The castle’s verticality sets it apart from Skyline 10, and you’ll find there’s lots of comfortable cover, angles to hold, and corners to play. Hammer Fall will be a shell map at first.

As developers shared in the last update, this means the map will arrive in Ballistic without environmental art. This will allow us to quickly make changes to the map layout based on your feedback. Get ready to get the (hammer) drop on opponents — Hammer Fall will release on April 8 with v34.30!

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Balance Changes & Economy Adjustments

v34.20 includes the following balance changes for the Hammer Pump ShotgunFrenzy Auto ShotgunThunder Burst SMG, and Striker AR, alongside adjustments to the in-match economy.

Weapon Balance Changes

Hammer Pump Shotgun

  • Fire rate slightly increased
  • Point-blank damage significantly increased

Frenzy Auto Shotgun

  • Point-blank damage increased
  • Mid-range damage increased

Thunder Burst SMG

  • Damage slightly increased
  • Fire rate slightly increased

Striker AR

  • Reduced the range at which damage falloff begins

Economy Adjustments

  • Reaper Sniper Rifle cost reduced from 4700 to 4500 Credits.
  • Striker AR cost increased from 2500 to 2700 Credits.
  • Nemesis AR cost increased from 2500 to 2700 Credits.
  • Drum Gun cost reduced from 3500 to 3200 Credits.

Early Access Development Update

About two weeks ago, we asked for your feedback on a range of topics from existing weapons and gadgets to mode timings. So far, in summary, you’re asking us for…

  • New maps, weapons, and gadgets
  • Additional starter pistol options
  • Better ways to deal with AFK players in a match
  • New or additional customization options for HUD settings
  • More efficient inventory management
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