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NODWIN Gaming’s VCC Qualifier #1 Finals breaks digital viewership record for PC esports in India

NODWIN Gaming’s VCC Qualifier #1 Finals breaks digital viewership record for PC esports in India

New Delhi: 19 July 2021 – Valorant Conquerors Championship (VCC), a tournament organized by South Asia’s leading esports company NODWIN Gaming and supported by Riot Games, has broken viewership records for PC sports in India on its Day 2 of Qualifier #1 Finals streamed across NODWIN’s multilingual YouTube and Twitch channels. The final match played between the arch-rivals of the […]

New Delhi: 19 July 2021 – Valorant Conquerors Championship (VCC), a tournament organized by South Asia’s leading esports company NODWIN Gaming and supported by Riot Games, has broken viewership records for PC sports in India on its Day 2 of Qualifier #1 Finals streamed across NODWIN’s multilingual YouTube and Twitch channels. The final match played between the arch-rivals of the Indian Valorant circuit — Global Esports and Velocity Gaming — went live on July 11 and marked a record peak of 30K+ concurrent views for the Hindi, English, and Tamil streams combined.

With this win, Velocity Gaming will be the first team from South Asia to secure a spot in the playoffs of VCC. Global esports will get a second chance to participate in the wild card qualifiers to be held from 10-15 August. This new record broke the previous all-time-high of a peak viewership of 16K set in early 2021 for the Skyesports Valorant League.

“This is why we love esports! We live for healthy rivalries, the fan-idol moments, and the adrenaline rush of nail-biting clashes. We knew the views for the VCC Qualifier #1 would be phenomenal, but to have the viewership numbers break all previous records, was just incredible. All credits to the amazing supporters of both the teams and lovers of the game in general. This feat would not have been reachable without your love and passion for your idols. This tells us esports has a promising future. It is a huge milestone for us and the industry alike and one that will find a spot in the history of the game as being the turning point. We would like to share the success of our IP with our partner Riot Games,” said Akshat Rathee, MD & Co-Founder, NODWIN Gaming.

The peak distribution statistics were drawn from NODWIN’s Hindi, Tamil, and English YouTube channels, NODWIN’s Twitch Hindi and English as well as NODIWN’s Hindi and English Facebook page.

Also Read: VCC 2021 Qualifier 1 Summary: Velocity Gaming becomes the first team to qualify for VCC Playoffs

Peak stats – The Distribution

Channel Viewership
NODWIN YT Hindi 22638
NODWIN SA YT Hindi 299
NODWIN YT Tamil 152
NODWIN YT EN 5427
NODWIN SA YT EN 32
NODWIN FB Hindi 12
NODWIN FB EN 10
NODWIN Twitch Hindi 539
NODWIN Twitch EN 211
Total peak 29.3K

India Qualifier #2 and other regional qualifiers are up next. Register and be a part of the historic journey to the Valorant Champions Tour 2021.

Visit www.vcc.nodwingaming.com for registration and tournament details.

About NODWIN Gaming

NODWIN Gaming, South Asia’s leading esports company, is an independent subsidiary of mobile gaming company Nazara Technologies. Formed in 2014, the India based company has since produced over 10,000 hours of gaming content, has been watched by over 200 million+ viewers and organized 100+ gaming and esports events. Through its strategic partnerships with global publishers and partners including ESL, Valve, Krafton, Tencent, Riot and Blizzard, NODWIN Gaming has introduced Indians to some of the best global experiences such as DreamHack, ESL One, The India Premiership, The Umzansi League in Africa, PUBG Mobile esports (PMCO/PMPL/PMWL), The Agni and Jazba series, The Unpause influencer network among others. NODWIN also actively works with media broadcasters on offering Media Rights for its national and global properties for broadcast.

NODWIN Gaming builds and operates its own esports IPs and currently operates in South Asia, the Middle East and Africa.

About the VALORANT Champions Tour

After a record-breaking closed beta that saw more than 1.7 million peak concurrent viewers on Twitch, VALORANT quickly established itself as the fastest-growing esport of 2020. To support the competitive scene, Riot Games launched the VALORANT Champions Tour, a year-long, global circuit featuring three levels of competition: Challengers, Masters, and Champions. Teams compete through regional Challengers events, then qualify into international Masters events, with the goal to earn a spot at Champions, a two-week-long tournament where one team is crowned the VALORANT Global Champion. The season-long competition tour will feature competitions in North America, South America, Europe, Asia, and Australia.

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