Krafton previously announced the release of the new mode ‘NEW ERA’ through the February Patch Notes. NEW STATE Mobile Feb Update is here with new mode, new map and more. The update also brings six new characters. Each character have its unique ability. Know more about the characters and their skills below:
NEW STATE Mobile Feb Update: New Characters
Sam Berry
- Faction Passive Skill: Starts the game with Plasma Shield Lv.1 and one re-entry chance
- Unique Passive Skill: Starting the game with a Level 3 helmet provided by default / Slightly reduced duration time for recovery items used during the game
- Active Skill – Brothers in Arms: Restore all allies within range for 10 seconds / Cooldown: 40 seconds
ShyD
- Faction Passive Skill: Maintain full Boost Gauge status at all times
- Unique Passive Skill: Movement speed remains the same when aiming or in ADS state / Slightly faster reload for all firearms
- Active Skill – Fast Forward: Significant increase in player’s movement speed for 10 seconds / Cooldown: 30 seconds
Dante
- Faction Passive Skill: Maintain full Boost Guage status at all times
- Unique Passive Skill: Increased damage for headshots
- Active Skill – Shield Up: Increase player’s maximum plasma shield amount for 10 seconds / Cooldown: 40 seconds
Blocker
- Faction Passive Skill: Unlimited ammunition provided (excluding Lynx AMR, AWM, P90, Red/Green Flare Gun, Grenade Launcher), Customization Kit (ALL) provided
- Unique Passive Skill: Slightly reduced bullet spread when in ADS state
- Active Skill – Untouchable: Player becomes invincible for 5 seconds but is unable to perform any attacks / Cooldown: 45 seconds
Maria
- Faction Passive Skill: Allow to use one additional Jetpack
- Unique Passive Skill: Faster reload and increased movement speed during suppression when using LMG
- Active Skill – Full Throttle: Jetpack available without limitations for 3 seconds / Cooldown: 60 seconds
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Red
- Faction Passive Skill: Increased movement speed, parkour speed, and jump height when unarmed
- Unique Passive Skill: Automatic smoke generation at player’s location when stunned, unaffected by the number of smoke grenades carried by the player
- Active Skill – Smoke Screen: Instantly generate smoke lasting 35 seconds in a wide area around / Cooldown: 35 seconds
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