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COD Mobile Season 2: Map Updates, Weapon Balances, And More

COD Mobile Season 2: Map Updates, Weapon Balances, And More

Call of Duty Mobile aka COD Mobile Season 2 update is out now. Check out the Map Updates, Weapon Balances, And More.

Call of Duty Mobile Season 2 goes live today featuring amazing updates. The update brings new battle pass, new weapon, and more. Check out the COD Mobile Season 2 – Map Updates and Weapon Balances below:

COD Mobile Season 2: New Gameplay 

New Throwable: Flash Strike – A special tactical that can cause flashes by drilling through cover and cannot be blocked by the Trophy System. Its tip is fragile and can be easily destroyed by shooting before its explosion.  

Ranked Match – Domination is returning to the battle, the map pool for it has been adjusted. Safeguard is available for a limited time! 

[New Weapon] VLK Rogue – The pump-action shotgun has powerful close-range firepower and good handling performance; there are various types of ammunition to adapt to combat in different situations. 

Weapon Optimization – Exclusive Stickers and Charms for [Fennec – Ascended], [Peacekeeper MK2 – Artifact], [AS VAL – Double Edge], and [Holger – Dark Frontier] are now available to all weapons. Soldiers who already own these items can equip them with all weapons. Optimized the color effect of the Iron Sight for [HVK-30 – Cartridge Crusher Prestige] and [HVK-30 – Cartridge Crusher].  Optimized the flavor text for [Fennec – Scintillant Scales] 

Read More about BGMI

Call of Duty Mobile Season 2: Balance Adjustment

Buffs 

XM4 

  • Fixed the issues of abnormal vibration of the crosshair 
  • Lateral  recoil: Reduced [MP&BR] 
  • Agency Suppressor 
  • Added buff on Horizontal Recoil [MP] 
  • Added the Horizontal Recoil to the Agency Suppressor [MP] 

HBRa3 

  • DMG multiplier: Increased 
  • Thunderbolt  Sling: Buff on horizontal recoil control: Increased 

M13 

  • DMG multiplier: Increased 

PP19 Bizon 

  • ADS bullet spread: Reduced [MP Only] 

CBR4 

  • ADS bullet spread: Reduced [MP Only] 

ISO 

  • Damage: Increased 
  • DMG multiplier: Increased 

PPsh 41 

  • Bullet spread(hip-fire): Reduced [MP Only] 

RAAL MG 

  • DMG multiplier: Increased 
  • ADS bullet spread: Reduced 

Chopper 

  • DMG multiplier: Increased 

M16 

  • DMG multiplier: Increased 
  • Get-hit flinch: Reduced 

CX-9 

  • Get-hit flinch: Reduced 

CX-38E 

  • Range: Increased 
  • Bullet speed: Increased 

SP-R 208 

  • ADS speed: Increased 

Kilo Bolt-Action 

  • ADS speed: Increased 

MP Operator Skill/Tactics 

Control Field 

  • Score required for activation: Reduced 

Sparrow 

  • Score required for activation: Reduced 

Death Machine  

  • Damage-taken reduction: Increased 
  • DMG multiplier: Increased 

Douser Grenade 

  • Effective range: Increased   

SAM Turret 

  • Scores required for activation: Reduced 

Gravity Spikes 

  • Damage range: Increased 
  • Charging speed: Increased 

Echo Grenade 

  • Initial speed for throwing: Increased 

Perk 

Restock  

  • Time required for throwables recovery: Reduced 

Overclock 

  • Recharging speed of Operator Skill: Increased 

Nerfs 

MG42 

VDD 64M 

  •  Bullet spread (hip-fire): Increased 

Adjustment 

Argus 

  • Choke: Adjusted 

That’s it for this launch update, but as per usual please share your feedback and bug reports throughout the community. Thanks for checking out the new season and we hope you enjoy everything coming in Season 2!  

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