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Pokemon Go Battle League Season 11 will be an interval season, Rewards will be based on battles won

Pokemon Go Battle League Season 11 will be an interval season, Rewards will be based on battles won

Pokemon Go Battle League Season 11 will be an interval season, Rewards will be based on battles won – Developers of the Pokemon Go shared the upcoming plans for the title. Their main priority is continuing to stabilize the battle experience, which will help even the playing field for all Trainers, regardless of device or […]

Pokemon Go Battle League Season 11 will be an interval season, Rewards will be based on battles won – Developers of the Pokemon Go shared the upcoming plans for the title. Their main priority is continuing to stabilize the battle experience, which will help even the playing field for all Trainers, regardless of device or connection. They also talk about Pokemon Go Battle League Season 11 where it will be an interval season. Let’s check out all details of the recent announcement.

Pokemon Go announced, 

“We have decided the next season of GO Battle League will be an interval season. Rewards will be based on battles won, but ratings won’t be visible nor will they affect rank. You’ll still be able to encounter a variety of Pokémon and earn amazing rewards in the GO Battle League as we work on the issues above. We have seen how much the Trainer Battle community rallies behind events like GO Battle Day, so these events will continue this season but with some extra incentives. Stay tuned for updates on our progress and what to expect next. We look forward to sharing future updates with you and inviting more Trainers to join in the fun of GO Battle League.”

Also Read: Pokemon GO: Field Research Tasks and their Rewards for the Power Plant and Team GO Rocket events

Insidesport
Pokemon Go Battle League Season 11 will be an interval season, Rewards will be based on battles won

Pokemon Go Battle League Season 11 will be an interval season, Rewards will be based on battles won

Focus Areas

Our engineers try to think about battle systems holistically, which means balancing work across raids, Team GO Rocket battles, Gym Battles, and Trainer Battles. For the GO Battle League, we’ll look at four areas.

Battle-code maintenance

  • Rewriting and restructuring the code to add more stability and flexibility for future engineering work.

Fast Attack fixes

  • Addressing Fast Attack inconsistencies.

Battle Logging

  • Providing a way for Trainers to submit detailed reports after poor battling experiences, so our team can more effectively diagnose issues and fix them faster.

Urgent Bug Prioritization

  • Addressing the bugs that occur in the GO Battle League in a method that provides the most impact to our Trainers.

Devs are excited to use this Interval Season as a way to work on implementing the changes that you’ve been asking for! And if you’d like to dig into the details about the inner workings of the GO Battle League, read on to learn more directly from our developers.

Read More- Pokemon GO: Know about all the upcoming events in 2022

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