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Call of Duty VANGUARD Season 1.5: Maps Update, Weapon Balancing, and many more

Call of Duty VANGUARD Season 1.5: Maps Update, Weapon Balancing, and many more

Call of Duty VANGUARD Season 1.5: You may have noticed some intel from the official social media handles teasing the upcoming changes to Vanguard Multiplayer. Along with new seasonal content in today’s update, you can expect to see some significant changes to gameplay and bug fixes. Developers have nerfed Incendiary Grenades and updated Perks to […]

Call of Duty VANGUARD Season 1.5: You may have noticed some intel from the official social media handles teasing the upcoming changes to Vanguard Multiplayer. Along with new seasonal content in today’s update, you can expect to see some significant changes to gameplay and bug fixes. Developers have nerfed Incendiary Grenades and updated Perks to give you new ways to counter fire damage (sorry for the excessive burns).

Call of Duty VANGUARD Season 1.5: Alongside this, we completed a weapon balancing pass that buffs Sniper Rifles and fixed a few Camo Progression bugs that should allow you to unlock Atomic. Also, we’ve adjusted some of those crazy Control spawns and remedied a few issues resulting in packet burst. Let’s know more about the latest update of Call of Duty Vanguard Season 1.5!

Developers have heard your feedback on the issues you’ve been facing since Vanguard’s launch and we want you to know that we are committed to improving the state of Vanguard Multiplayer. Bluntly speaking, not every fix in today’s update will be a perfect fit. Some issues, especially with spawns and packet burst, might take us some time to thoroughly address. But we want you to know we hear you, we’re working on those things (and more) and you can expect more updates coming to Vanguard before Season 2.

Also Read: Dr Disrepect wants Activision to Completely Scrap Caldera Map from Call of Duty: Warzone

Call of Duty VANGUARD Season 1.5: Maps Update, Weapon Balancing, and many more 

CALL OF DUTY VANGUARD SEASON 1.5: MULTIPLAYER UPDATES

Stability

  • Several sources of packet burst have been identified and resolved
  • Several sources of Multiplayer crash errors have been identified and resolved
  • Xbox Series X players will no longer experience game crashing with CDN setting enabled
  • Playing with keyboard and mouse will no longer result in ‘controller needed’ message

Spawns

  • Spawn logic has been tuned to improve small maps with higher player counts
  • Adjusted spawn logic for Domination on Dome
  • Spawns in Control mode have been significantly adjusted to:
    • Prevent out-of-map spawns on Tuscan
    • Prevent spawning in the enemy’s line-of-sight on Bocage
    • Prevent players from spawning directly on teammates

Weapons & Equipment: Bug Fixes

  • Attack / Guard Dog kills now count towards Panzerfaust Camo Challenges
  • STG “Reptilian” Camo Weapon Challenge is now tracking Bloodthirsty kills
  • STG “Predatory” Camo Weapon Challenge is now tracking Multikills
  • Katana unlock Challenge is now tracking properly
  • 3-Line Rifle can now be reloaded with the ZF4 3.5X Rifle Scope equipped
  • Addressed an issue that prevented the “Kill an Enemy While They Have a Spy Plane Active 5 Times” challenge from tracking in the Counter Measures career challenges
  • Addressed an issue where care packages would land out of reach when playing Armageddon on Tuscan and Daus Haus
  • Player selected camos will now appear during the match intro sequence
  • Locked Camos and attachments can no longer be swapped onto unlocked weapons
  • A bug resulting in missing Post-Match Flow has been fixed
  • A bug resulting in Type 100 Blueprint “Thunderhead” being invisibly in the pre-match countdown has been fixed

Weapons & Equipment: Balancing Changes

  • Weapons
    • M1 Garand
      • Reduced Recoil
    • Type 99
      • Reduced Aim Flinch
      • Reduced ADS Time
      • Retain One Shot Kill potential for chest shots when smaller caliber ammo is used
    • 3-Line Rifle
      • Reduced ADS Time
    • Kar98
      • Retain One Shot Kill potential for chest shots when smaller caliber ammo is used
  • Ammo
    • Hollow Points
      • Removed damage range penalties
  • Equipment
    • Stun Grenade
      • Reduced Stun Grenade damage in Hardcore modes
      • Reduced how long players are affected by Stun Grenades
    • Incendiary Grenade
      • Damage has been reduced
  • Killstreaks
    • Mortar Barrage
      • Duration of Mortar Strike has been reduced
      • Number of Mortar Strikes per streak has been reduced
      • Addressed issue where Mortar Barrage deployment was inconsistent
  • Perks
    • High Alert
      • Slight delay added before Perk activates after being seen by an enemy
    • Dauntless
      • Gives immunity to fire and burning effects including Incendiary Rounds, Flamenaut, and lingering fire on the ground
    • Fortified
      • Reduces fire damage taken by 30%
      • Reduces excessive damage of all explosives

Maps

  • Polish pass to improve and fix player collision issues with map environments
  • Overall polish pass on Destructibles throughout all maps

CALL OF DUTY VANGUARD SEASON 1.5: ZOMBIES CONTENT UPDATE

Insidesport
Call of Duty VANGUARD Season 1.5: Maps Update, Weapon Balancing, and many more

Call of Duty VANGUARD Season 1.5: In Zombies, classic survival gameplay arrives in “Shi No Numa” this week with the new Void Objective for players who want to kill endless waves of zombies, watch the rounds go up, and grind weapon camos to their heart’s content. Explore Von List’s Office, a previously unavailable area that harbors narrative secrets and a mysterious new portal. Upgrade your Artifacts at the Tome of Rituals, equip three new Pack-a-Punch camos, build the Warmachine and Deathmachine at the Crafting Table, discover new narrative intel, and more.

The Combat Shield also joins loadouts and the Mystery Box, and new weapon unlock challenges for the Katana and Welgun SMG are coming to Zombies. Get the full overview of everything included in this week’s update over at the Treyarch blog.

Locations

  • Von List’s Office
    • Explore this previously closed-off area of Stalingrad to discover new narrative intel and the portal to the Void.

New Feature

  • Tome of Rituals
    • Invest Sacrificial Hearts at the new Tome of Rituals to upgrade Artifacts up to four tiers in-game.

Pack-a-Punch Camos

  • Three unique camos added to the Pack-a-Punch machine.
  • Weapon camo will now change in appearance with each Pack-a-Punch upgrade up to Tier III.
  •  Pre-Packed loot weapons will display Pack-a-Punch camos after being picked up from Sturmkreigers or the Mystery Box.

Weapons

  • Combat Shield
    • Now available in Zombies loadouts and the Mystery Box.
    • Mitigates a portion of damage from the direction the player is facing when raised. Cannot break.
    • Protects the player’s back from partial rear damage when stowed.

Weapon Unlock Challenges

  • New weapon unlock challenges added to Zombies for the Katana melee weapon and new Welgun SMG via Create-a-Class:
    • Katana: In Zombies, get 5 rapid kills with a Melee weapon during 50 different Portal Objectives.
    • Welgun: In Zombies, get 5 rapid Critical Kills with an SMG during 50 different Portal Objectives.

Support Weapons

  • Warmachine and Deathmachine are now available in the Support tab at the Crafting Table.

Read More- Call of Duty Warzone Update: Raven Software announces new changes in the game

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