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VALORANT Patch Notes 3.07: Latest Patch Note, Viper changes, performance update, & Deathmatch penalty change

VALORANT Patch Notes 3.07: Latest Patch Note, Viper changes, performance update, & Deathmatch penalty change

VALORANT Patch Notes 3.07 – Latest Patch Notes Valorant: Valorant is one of the most recent emerging FPS Games in the world. After facing backlash from the community for Jett ability change in the last patch notes, Riot Games fixed the changes in the latest VALORANT 3.07 patch notes – So, today we will talk […]

VALORANT Patch Notes 3.07 – Latest Patch Notes Valorant: Valorant is one of the most recent emerging FPS Games in the world. After facing backlash from the community for Jett ability change in the last patch notes, Riot Games fixed the changes in the latest VALORANT 3.07 patch notes – So, today we will talk about Valorant Patch Notes 3.07 Updates and fixes it brings in-game.

VALORANT Patch Notes 3.07: Latest Patch Note takes it easy with some quality of life updates for Viper and Jett, and a Deathmatch penalty change

The last patch was enough excitement for one patch cycle. Patch 3.07 is all about fixing a number of common crashes some of you may have experienced in the past. Slight changes to Deathmatch will remove penalties for leaving Deathmatch early, and Agents who frequently get high can no longer escape the uppermost portion of Viper’s wall decay.

Read it below!

Also Read: Pokimane & xQc: Pokimane Gives the Team Name as ‘The Most Chaotic Duo’ Valorant Stream

VALORANT Patch Notes 3.07: Latest Patch Note takes it easy with some quality of life updates for Viper and Jett, and a Deathmatch penalty change

 VALORANT Patch Notes 3.07: AGENT UPDATES

VIPER
  • Passing through the highest portion of Viper’s wall now correctly applies instant decay to high-flying Agents
  • Updated the visuals for the dissolving effect seen while inside Viper’s smoke to better match the visuals seen from the outside, in an attempt to remove any type of peeker’s advantage when playing from within the smoke.
JETT
  • Jett’s Blade Storm kunai will now recharge after killing a training dummy or defuse practice bot.

SOCIAL UPDATES

  • Penalties removed for leaving Deathmatch early
    • Full game participation is required to earn XP.

PERFORMANCE UPDATES

  • New setting, in Beta, “Raw Input Buffer” improves performance of input device processing
    • VALORANT has used Raw Input for devices since launch. Enabling “Raw Input Buffer” will adjust which APIs are used for processing Raw Input.
    • Should result in minor performance improvement and identical input latency when used with standard input devices and gaming mice.
    • Major performance improvement when used with 8000hz polling rate mice.
    • 8000hz polling rate mice are supported with this feature enabled.

GAME SYSTEM UPDATES

  • A slew of fixes for some common crashes as reported by players

BUGS

SOCIAL

  • Fixed a bug where the text cursor would relocate to the right when editing text in the Report A Player menu

GAME SYSTEM

  • Fixed a bug where Team Ace could be awarded in scenarios where it wasn’t earned by the team (we still respect teamwork!).

Read More- Valorant Patch Notes 3.06 Updates: New Features, Changes to Jett, Maps and More, Check Details

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